AI Insights · Timothy · January 2022
Top 5 Waifu Games Performance in Central America Q4 2021
In Q4 2021, the top Waifu games in Central America showed varied trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q4 2021, the top Waifu games in Central America displayed a range of performance metrics. Let's delve into the weekly trends for downloads, revenue, and active users for each of these popular games.
Honkai Impact 3rd
Throughout the quarter, Honkai Impact 3rd saw a fluctuating weekly revenue, peaking at approximately $13.3K in late October and $12.7K in late December. Weekly downloads varied, reaching a high of around 7.8K in early December. The game maintained a strong user base, with weekly active users hovering between 41K and 47K, peaking in late November.
Azur Lane
Azur Lane experienced notable peaks in weekly revenue, with a significant spike to about $13.2K in the last week of December. Downloads were fairly stable, with a high of approximately 8.2K in the final week of the quarter. Active users showed a positive trend, increasing from around 12.6K in late September to 18.2K by the end of December.
KonoSuba: Fantastic Days
KonoSuba: Fantastic Days exhibited varied weekly revenue, peaking at around $11.1K in early November. Downloads reached their highest at approximately 11.8K in the same week. Active users saw a decrease over the quarter, starting at around 30.3K in late September and ending at about 18.5K in late December.
Date A Live: Spirit Pledge
Date A Live: Spirit Pledge had more modest revenue, with a peak of approximately $3.8K in late November. Downloads were relatively stable, with a slight peak of around 0.8K in mid-November. The game’s active users saw a slight decline, starting at about 1.3K and ending at around 1.1K by the end of the quarter.
Blue Archive
Blue Archive, released in November 2021, showed initial strong performance in revenue, peaking at around $5.9K in its launch week. Downloads were highest at approximately 8.5K in the same period. Active users started strong at about 5.5K and showed a minor decline, ending the quarter at around 4.5K.
These insights were gathered from Sensor Tower, providing a comprehensive overview of the performance trends of these top Waifu games. For more detailed insights, visit Sensor Tower.